Robert Clausecker
2010-07-28 12:52:40 UTC
Hi team!
I want to report some errors and enhancement requests for the upcoming
version:
* The new, fancy spinner widget has one major problem: The box for
descriptional text is too small, causing the text to float over
the icon rendering it impossible to decipher it's content.
(Example: "Number of characters" in local game)
* Maybe it's my own fault, but it's looking like that the weapons
menu is broken finally. (You cannot make it appear with a
right-click).
* The help screen (keyboard bindings) is also broken, all fields
are showing up the very same help string: "Quickly quit game
with Ctrl".
* Idea for Android: An usual non-full-keyboard phone has a
standard set of four (five?) buttons. Why not bind the wormux
controls to these buttons in an intuitive way? (For example Menu
button -> Weapons menu, green phone -> shoot, red phone -> pause
menu, etc.)
I hope, this may be helpful for the devs. I'm working on an updated
german translation, but I'm in Taiwan, R.O.C. the next year and have not
much time for Wormux.
Yours, Robert Clausecker
I want to report some errors and enhancement requests for the upcoming
version:
* The new, fancy spinner widget has one major problem: The box for
descriptional text is too small, causing the text to float over
the icon rendering it impossible to decipher it's content.
(Example: "Number of characters" in local game)
* Maybe it's my own fault, but it's looking like that the weapons
menu is broken finally. (You cannot make it appear with a
right-click).
* The help screen (keyboard bindings) is also broken, all fields
are showing up the very same help string: "Quickly quit game
with Ctrl".
* Idea for Android: An usual non-full-keyboard phone has a
standard set of four (five?) buttons. Why not bind the wormux
controls to these buttons in an intuitive way? (For example Menu
button -> Weapons menu, green phone -> shoot, red phone -> pause
menu, etc.)
I hope, this may be helpful for the devs. I'm working on an updated
german translation, but I'm in Taiwan, R.O.C. the next year and have not
much time for Wormux.
Yours, Robert Clausecker